No editing news yet. I am busy with non-editing related projects again...
Meanwhile, my email address changed to: firstname.lastname@example.org.
Back to editing now and DAVSub: Source is going to be moved to the OrangeBox engine.
No dates to give but I am still working on it (after 3 years!).
A new interview has been posted at
MapCore/PixelMods. You can read it here.
Meanwhile, I am still working on DAVSub: Source...
Still working on DAVSub: Source but there is still much work to do... DAVSub: Source will be a bit more then a simple port. Some areas will be converted, some will be enhanced while others will disappear completely.
DAVSub: Source is being made for HL2 and that means that it will have the HL2 world as a base (HL2 enemies, vehicles, etc)...
Azure Stand will be the sequel of Azure Sheep and Point of View.
It will be a Single Player Only Mod for Half-Life 2 and you will be able to play as Xonxt (Alien Slave), Kate and Barney.
The timeline will be during the 7 hours war (Combine invasion).
No release date is set yet and, with the exception of the story, we didn't start working on it yet.
Meanwhile I am working on porting DAVSub to HL2...
With the latests changes/updates on Steam, you can play the Half-Life levels on Steam.
The changes on the engine affected more then the Half-Life levels and other SP mods, it affect HL Single Player also.
Valve will be fixing the bugs and problems in Steam/Half-Life version 184.108.40.206 and hopefully soon or later it will be possible to run the Half-Life levels on Half-Life version 220.127.116.11.
Meanwhile, if you want to play the Half-Life levels, play them on the version you had before installing Steam.
The recently released Half-Life version 18.104.22.168 that comes with Steam haves allot of changes to the Half-Life engine that are not allowing some mods to run properly anymore.
If you want to be able to play the Half-Life levels keep the version you have of Half-Life when installing/updating to Steam and play the Half-Life levels on the version you had before Steam (I did that and works).
If you already installed Steam and removed the old version, then install Half-Life in a new directory, update it to version 22.214.171.124 and install and play the Half-Life levels using that install.
No patch is planned to move any of the Half-Life levels to Half-Life version 126.96.36.199. It is simply not possible to do a move every time that Valve releases a new version of Half-Life that breaks the compatibility between the new version and the older versions.
A update!? Not really, just to say (again) that work on Point of View is still going...
Half-Life Italia, our host for Azure Sheep and Point of View changed address...
That was not a big problem but by doing that they breaked the address that we had for Azure Sheep and Point of View!
And so, while the situation is not fixed, one way or another, please use this links instead of the ones you know: Azure Sheep (
http://halflife.multiplayer.it/azuresheep/), Point of View ( http://halflife.multiplayer.it/pov/)
Still working on Point of View...
Meanwhile, a new interview was released at
Millennium Team. It was done some mouths ago but only now it was posted. You can read it here.
Still working on Point of View. The site was updated again, this time with more info about the MOD including the weapons that player will have and some of the used npcs.
Just updated the Point of View site with new screenshots. Don't forget to check them out!
Still working on Point of View.
Meanwhile I made a new interview for
Kennith. Read it here.
Azure Sheep received the Gold award for the best Half-Life SinglePlayer Mod of 2001 in the Planete Mods 2001 Awards! You can check the full list of awards
Half-Life SinglePlayer Mod of 2001 in the Planete Mods 2001 Awards.
Just finish to redesign the Point of View site. Check it out!
Now that Azure Sheep is released I started working in another MOD with Toadman again. No details to reveal yet but I can say that it will give you a different point of view of the Black Mesa complex...
The wait is coming to a end and the Azure Sheep release date is even closer.
Meanwhile I added 4 new Azure Sheep screenshots to the
Azure Sheep Mod page for you to have a look.
And Toadman now as a personal webpage. You may find custom models for Half-Life in there and more will be added with time. Check it
The Azure Sheep site as a new design! Don't forget to see it.
The Games Machines, a Italian magazine, has made a preview of Azure Sheep for its June release.
If you are from Italy don't forget to see it...
Added a page for screenshots of Azure Sheep. You will find there 4 new screenshots and also the previous ones...
Azure Sheep moved! Don't forget to update your bookmarks to the new location:
EspaceMod made a small review of DAVSub. EspaceMod made a short preview of Azure Sheep saying what they think about the first private alpha. Don't forget to check it.
It's been a while that I didn't make any update to the site. So, here are some nice pictures from the mod I am working on: Azure Sheep.
A new DAVSub review as been released at
Z-Axis. Just go there if you want to read it.
We need a Half-Life coder! If you are or know a Half-Life coder, with some experience, that wants to join the Azure Sheep mod don't hesitate and email me. The coder will have to make code for new models and weapons, to put two different models of the player in the same mod and other things. Interested? Then email me!
Just a quick update to tell you that a walkthrough for DAVSub is available at
Hangar 16 for those who need it.
Another review of Ship is out at
Ten Four. I also join the Resident Evil Mod. If you want to know what is about just go to the Resident Evil Mod site.
The first review of Ship is out. Just go to
Z-Axis to read it.
A new review of the old version of DAVHLPAK1 is posted at
The Lambda Map Complex.
A new review of DAVTrain is up at
The first review of DAVSub is out. Go to
Hangar 16 if you want to read it.
I received the
PlanetQuake answer about the corrupt zip file and they told me to upload the file again, so, I did that and hopefully the problem is solved.
Oldngrey send me a email telling me that he made a review of DAVHLPAK1 and DAVTrain. The review of DAVHLPAK1 it's from the old version. If you want to check the reviews go to
I also added a Reviews/Interviews/Etc page with the list of all sites that made review for my maps. As always, if someone knows any site, besides this ones, that made a review of any of my maps please email me so I can update the page and read the review). I changed also the hover effect on the link buttons and corrected the
I did receive some emails about the DAVSub download problem. I contacted
PlanetQuake and I am waiting for a reply. The error is estrange because, for example, it doesn't happen to me when I extract the files from the zip after I download it and I know that there are others that can download the file. Anyway if you want the map, and if your email account can old a +-15Mb email, drop me a email and I will send it to you. I will try to fix the problem as soon I have a reply from PlanetQuake.
For those who like to read a review before downloading the map, here is a list of sites that made reviews of my maps:
A new map! It's Rounded Arena for Quake2, a DM only map.
A new version of
Lee's Quake II Mod is out. The new version, 1.01, includes a option that allows you to choose the skill of the bots.
No new map yet just a brief news update to tell you that I am going on vacations for the next 3 weeks, starting tomorrow, so don't expect new maps during that time...
I am currently working in a new set of SP maps for Half-Life and some new SP maps for Quake 2.
New map added. This time it is a set of maps for Half-Life called DAVTrain. Check it out.
Lee send me a email telling me about the new release of
Lee's Quake II Mod. Don't forget to download it.
Updated the Half-Life levels. Now they can be played using the Custom game option of Half-Life and the transition problem between the maps is solved.
No new map, yet, just another quick update to tell you that the new version of
Lee's Quake II Mod v0.80 now includes more Bot Route Files to my maps/levels.
Just a quick update to tell you that Bot Route Files for some of my levels now can be found in
Lee's Quake II Mod. Check the links page for more info about the mod (or the author site, of course).
Some problems when downloading from
FilePlanet. Please try again later if you get a error when downloading.
No new map yet but do you have a idea for a map to Quake2/Half-Life? A blueprint of some installation/building/complex that you would like to see in a Quake2/Half-Life map? Then send it to me and if the idea makes a good Quake2/Half-Life map I will try to make the map.
File not found! Don't worry if you get this message when trying to download a map from
FilePlanet. I am trying to fix the problem with PlanetQuake and the problem will be solved as soon as possible. Please try again later.
Yes that's right DAVLevels has moved to
You may find the old news in the News archive page.
For those who came to DAVLevels before the change is obvious, new design! It's completely different from the previous version and I think that the site looks a lot better this way. Anyway, no new level...yet...
It took some time but here it is: hlattack added (the continuation to hlarches for Half-Life). I also made a new version of hlarches that you should download to make the levels to connect in a better way.
I'm planning also to change the design of the site (my design teacher didn't considered this design to be the most correct).
New Quake 2 level added. This level gave me a lot of work also and it took 300 hours or more (I lost count) during almost one year to make. Hope you enjoy it.
New Quake 2 level added. This level gave me a lot of work (it took 110 to 120 hours, during 2 mouths, to make) and its pretty simple for the player to end. Check it out!
Banner problem fixed (I hope). Fortune City now as a 10MB file size limit instead of the 1MB so I changed the two Quake 2 level that used RAR to ZIP.
3 Banners! That's great and they also give script errors ! This happens because the Banner Bot that fortunecity uses its not working properly. I send a Help email to fortunecity to try to fix the problem.
Some changes to the site and one more Quake 2 level added.
New Quake 2 level added. It's the first deathmatch only level that I ever made.
It took some time but... new Quake 2 level added.
No new levels yet, just some site improvements to the visual appearance in resolutions lower than 1024x768.
New Quake 2 level added.
Finally I was able to access the site to update!
New Quake 2 level added.
Minor corrections to the Quake levels page and the
How to Run the levels page.
Minor site improvements.
Added more info in the description of the level. Now, if the level is prepared for it, you will find the following codes in the level entry:
New Quake 2 level added and minor site improvements.
New Heretic level added.
E-Mail problem fixed. Use the following e-mail to send your comments, critic or something else: